This synthetic paper gathers and extends my previous ones at
GI'95, 
EWAS'95 and
EWR'96
on ray-traced  volumetric textures. 
It is a kind of summary of my (french) 
PhD.
 
 
 The paper in
Postscript format  (3.8 Mb) 
 or  PDF  (1.4 Mb).
 
 The paper in
Postscript format  (3.8 Mb) 
 or  PDF  (1.4 Mb).
(this is a temporary version of the paper published in IEEE TVCG).
The bibtex entry for this publication: 
@Article{Neyret:1998:MAR,
  author =       "Fabrice Neyret",
  title =        "Modeling Animating and Rendering Complex Scenes using Volumetric Textures",
  journal =      "IEEE Transactions on Visualization and Computer
                 Graphics",
  year =         "1998",
  volume =       "4",
  number =       "1",
  pages =        "55--70",
  month =        jan # "--" # mar,
  note =         "ISSN 1077-2626",
}

My other publications
Other publications of the team