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Antoine Bouthorsa.k.a. Antoche
Quod curiositate invenerunt, superbia perdiderunt |
News | ⇑ | ||||||||||||||||||||||||
I have successfully defended my Ph.D thesis titled Realistic Rendering of Clouds in Realtime on June 17, 2008. I am now working at Weta Digital, Wellington, NZ, home of The Lord of the Rings & co. | |||||||||||||||||||||||||
Research themes | ⇑ | ||||||||||||||||||||||||
I am a Ph.D. student at EVASION, with
Fabrice Neyret,
stuying realistic real-time clouds simulation, and in particular convective clouds,
such as cumulus clouds. | |||||||||||||||||||||||||
Publications | ⇑ | ||||||||||||||||||||||||
My last publications : Publications in 2008
ACM Symposium on Interactive 3D Graphics and Games (I3D) - 2008
Eurographics Workshop on Sketch-Based Interfaces and Modeling (SBM) - 2008
PhD thesis from Université Joseph Fourier - june 2008
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Teaching | ⇑ | ||||||||||||||||||||||||
I have a job of teaching assistant during my Ph.D. at ESISAR (Valence) and ENSIMAG (Grenoble),
giving courses in OOP, graphical interfaces, algorithms, networking, compilation and computer graphics. I also gathered on my Teaching page some french tutorials I wrote some time ago, about OpenGL, the 3DSMAX API, file formats and some DOS low-level programming. | |||||||||||||||||||||||||
Resume | ⇑ | ||||||||||||||||||||||||
Short resume :
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Personal | ⇑ | ||||||||||||||||||||||||
Find here my personal projects and favorite links. |