/Jonathan/articlesCG
AProceduralOceanToolkit2006.pdf
AVFXOceanToolkitWithRealTimePreview2009.pdf
AnimationAndControlOfBreakingWaves2004.pdf
DeepWaterAnimationAndRendering2001.pdf
GPUBasedRealTimeSimulationAndRendering2005.pdf
GPU_Gems2_tessendorfTechniqueOnGPU.pdf
HLSL_BloodShader.pdf
Mitchell-Real-Time_Synthesis_and_Rendering_of_Ocean_Water(ATITR_Apr05).pdf
NV_OceanCS_Slides.pdf
OceanWaveSimulationInRealtimeUsingGPU2010.pdf
Procedural Model For Interactive Animation Of Breaking Waves.pdf
RealTimeBreakingWavesForShallowWaterSimulations2007.pdf
RealisticWaterVolumesInRealTime - Galin 06.pdf
Rendering Of Breaking Waves using MPS method.pdf
Secrets_of_the_Demoteam.pdf
Solving the Shallow Water equations using 2D SPH particles for interactive applications.pdf
a-particle-guided-method-for-animating-splashing-stream-water-in-real-time-08.pdf
accelerating-and-enhancing-rendering-of-realistic-ocean-scenes-07.pdf
animation-phenomenologique-de-la-mer-04.pdf
course_slides2002.pdf
course_slides2004.pdf
darles - These Ocean Rendering.pdf
fourier-synthesis-of-ocean-scenes-87.pdf
gpu-based-ocean-rendering-06.pdf
interactive-animation-of-ocean-waves-02.pdf
real-time-realistic-ocean-lighting-using-seamless-transitions-from-geometry-to-BRDF-10.pdf
real-time-simulations-of-bubbles-and-foam-within-a-shallow-water-framework-07.pdf
realtime-water-rendering.pdf
rendering-natural-waters-00.pdf
simulating-ocean-water-01.pdf
simulation-of-shallow-water-waves-in-coastal-region-for-marine-simulator-08.pdf
waterslides2001.pdf
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