Personal

Projects and productions

Name Date Type Plateforms Languages Description
* Calculator 2004 Fast compo Windows, MAC, Linux C++ Another fast compo, this time in less than 30 min, where the goal was to create a basic command line calculator. This one handles basic operators with precedence, parenthesis, unary minus, cos, sin and floats.
* Clouds 2003 Program Windows, MAC, Linux C++ The program I wrote with my DEA (M.Sc.) colleagues reproducing the method described in Dobashi et. al.'s article on animation of clouds.
* LIC 2003 Program Windows, MAC, Unix C++ A LIC program (Line Integral Convolution), very useful to visualize 2D flows. Realized during my 4th year internship at ITWM
* Orion3D 2000 - 2002 Library Windows C++, Lua A 3D engine dedicated to video game.
* Orion3D's website 2000 - 2002 Website IE, Mozilla, ... PHP, MySQL, XML, XSL, HTML Orion3D's website.
* bourrin.com 2002 - ..... Website IE, Mozilla, ... PHP, MySQL, HTML A communautary website
* Fast "Rebonds" 2001 Fast compo Windows C++ A "fast compo" is a program (usually a small demo) to be created un a really small time (one or two days) following a subject giving much freedom to the author. The subject of this one was "Rebonds" ("Bounces"). I made a small real-time animation of a fountain using Orion3D, where the water bounces on the elements of the fountain.
* Ascii4Ever Again 2001 Demo Windows 2000/XP C++ Exactly in the same style that the first. Done in 5 hours (with a code a bit cleaner than the former) at Takeover 2001. The music is by RedRibbon.
* Ascii4Ever 2001 Demo Windows C++ My first 64KB intro, ranked first at Synthesis Party 2001, out of... 1. Realized in a few hours on site just for fun. (the great music is from Kenet).
* Backgammon 2000 Game Unix C++ My first year ESIEE project.
* Progzone 1999 - 2001 Website IE, Mozilla, ... HTML A website on programming.
* Poutic 1998 - 1999 Game Windows, DOS Turbo Pascal One of my first video games (god, the code is sooooo ugly !), a 16 colors, buzzer-sounded, worms-like, that works on Windows thanks to a patch for Turbo Pascal... If it still interests someone ! (I must say, despite its cutting-edge graphics, this game was quite popular)
* Available.
* In development.
* Old stuff.
 

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