Ombrage et illumination pour le rendu 3D de forêts en temps réel

Master thesis from IVR (INPG,UJF) - 2004
Download the publication : RapFCohen04.pdf [2.7Mo]  

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See also

- Video (1.9Mb)
- GPU-Based Lighting and Shadowing of Complex Natural Scenes
- Rendering Forest Scenes in Real-Time

BibTex references

@MastersThesis\{CDN04a,
  author       = "Cohen, Florent and Decaudin, Philippe and Neyret, Fabrice",
  title        = "Ombrage et illumination pour le rendu 3D de for\^ets en temps r\'eel",
  school       = "IVR (INPG,UJF)",
  year         = "2004",
  url          = "http://evasion.imag.fr/Publications/2004/CDN04a"
}

Other publications in the database

» Florent Cohen : in lab LJK base , in team EVASION base
» Philippe Decaudin : in lab LJK base , in team EVASION base
» Fabrice Neyret : in lab LJK base , in team EVASION base