Perlin Textures in Real Time Using OpenGL
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Images and movies
See also
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BibTex references
@TechReport\{MN99, author = "Min\'e, Antoine and Neyret, Fabrice", title = "Perlin Textures in Real Time Using OpenGL", institution = "INRIA", number = "RR-3713", month = "Jun", year = "1999", url = "http://evasion.imag.fr/Publications/1999/MN99" }