#include "SM_ObjectData.h"
#include "SM_MechanicalObject.h"
#include "SM_MeshTopology.h"
#include "SM_GNode.h"
#include "SM_UniformMass.h"
#include "SM_UniformMassRigid.h"
#include "SM_CGImplicitSolver.h"
#include "SM_TriangleFEMForceField.h"
#include "SM_MeshSpringForceField.h"
#include "SM_MinProximityIntersection.h"
#include "SM_BruteForceDetection.h"
#include "SM_DefaultPipeline.h"
#include "SM_DefaultContactManager.h"
#include "SM_TriangleModel.h"
#include "SM_LineModel.h"
#include "SM_MechanicalObjectRigid.h"
#include "SM_RigidMapping.h"
#include "SM_FixedConstraint.h"
#include "SM_FixedConstraintRigid.h"
#include "SM_InteractionSprings.h"
#include "SM_ExportCmd.h"
#include "SM_ImportCmd.h"
#include "SM_ResetCmd.h"
#include "SM_PointModel.h"
#include "SM_RegularGridTopology.h"
#include "SM_RegularGridSpringForceField.h"
#include "SM_BarycentricMapping.h"
#include "SM_OglModel.h"
#include "SM_Importer.h"
#include "SM_TetrahedronFEMForceField.h"
#include "SM_DefaultCollisionGroupManager.h"
#include "SM_SphereModel.h"
#include "SM_DiagonalMass.h"
#include "SM_ProximityIntersection.h"
#include "SM_StiffSpringForceField.h"
#include "SM_IdentityMapping.h"
#include "SM_TriangleBendingSprings.h"
#include "SM_FixedPlaneConstraint.h"
#include <maya/MGlobal.h>
#include <maya/MFnPlugin.h>
Include dependency graph for PluginMain.cpp:
Defines | |
#define | REQUIRE_IOSTREAM |
#define | SOFA_PLUGIN |
Functions | |
SOFA_PLUGIN MStatus | initializePlugin (MObject obj) |
SOFA_PLUGIN MStatus | uninitializePlugin (MObject obj) |
#define REQUIRE_IOSTREAM |
#define SOFA_PLUGIN |
SOFA_PLUGIN MStatus initializePlugin | ( | MObject | obj | ) |
SOFA_PLUGIN MStatus uninitializePlugin | ( | MObject | obj | ) |