| accum alphafunc
 aretexturesresident
 arrayelement
 begin
 bindtexture
 bitmap
 blendcolorext
 blendfunc
 calllist
 calllists
 clear
 clearaccum
 clearcolor
 cleardepth
 clearindex
 clearstencil
 clipplane
 
 | color colormask
 colormaterial
 colorpointer
 copypixels
 copyteximage1d
 copyteximage2d
 copytexsubimage1d
 copytexsubimage2d
 cullface
 deletelists
 deletetextures
 depthfunc
 depthmask
 depthrange
 drawarrays
 drawbuffer
 drawelements
 drawpixels
 
 | edgeflag edgeflagpointer
 enable
 enableclientstate
 evalcoord
 evalmesh
 evalpoint
 feedbackbuffer
 finish
 flush
 fog
 frontface
 frustum
 genlists
 gentextures
 get
 getclipplane
 geterror
 getlight
 getmap
 
 | getmaterial getpixelmap
 getpointerv
 getpolygonstipple
 getstring
 gettexenv
 gettexgen
 getteximage
 gettexlevelparameter>
 gettexparameter
 hint
 index_
 indexmask
 indexpointer
 initnames
 interleavedarrays
 isenabled
 islist
 istexture
 
 | light lightmodel
 linestipple
 linewidth
 listbase
 loadidentity
 loadmatrix
 loadname
 logicop
 map1
 map2
 mapgrid
 material
 matrixmode
 multmatrix
 newlist
 normal
 normalpointer
 ortho
 
 | passthrough pixelmap
 pixelstore
 pixeltransfer
 pixelzoom
 pointsize
 polygonmode
 polygonoffset
 polygonstipple
 prioritizetextures/a>
 pushattrib
 pushclientattrib
 pushmatrix
 pushname
 rasterpos
 readbuffer
 readpixels
 rect
 rendermode
 rotate
 
 | scale scissor
 selectbuffer
 shademodel
 stencilfunc
 stencilmask
 stencilop
 texcoord
 texcoordpointer
 texenv
 texgen
 teximage1d
 teximage2d
 texparameter
 texsubimage1d
 texsubimage2d
 translate
 vertex
 vertexpointer
 viewport
 
 |